About Dropzone Commander
It is the Year 2670A Golden Age of humanity has passed into history. A time when mankind
advanced implacably and unopposed through the stars has gone beyond living memory.
Planet Earth and the original Cradle Worlds are lost to the great foe, the Scourge.
The shattering invasion of this terrible enemy has torn the domains of man asunder.
The remnants of human civilisation now exist in a collection of frontier planets.
Thinly spread and underdeveloped, they are pale shadows of mankind's former glories.
However, this is not an age without hope.
Humanity has found new strength, unity and purpose in these times of dire fortune.
The colonies are undertaking a period of vigorous, dynamic expansion,
unrivalled in the history of our race, united by a common purpose - Reconquest.
The armies of the United Colonies of Mankind march towards humanities' former heartland,
battling the dreaded Scourge one world at a time. Many enemies and allies await on this journey;
an odyssey through the stars towards a distant and glittering goal - Earth.
You join this universe in the
earliest days of mankind's ambitious invasion to retake the central planets
from the Scourge. Bloody battles and epic conflict awaits as races, generals
and individuals take sides. Whether you're fighting for humanity, the Scourge
or for your own ends is up to you!
Dropzone Commander (DzC) is a 10mm scale sci-fi tabletop wargame, devised for mass battles between two or more players. The rules are designed for efficient and dynamic games which can be played on a standard 4'x4' table (although larger tables work well also!).
The rules are based on an alternate activation system, which keeps the action constant and involving. They are also scalable, and will cater for tactical skirmishes as well as titanic clashes of metal and firepower. This is accomplished whilst never sacrificing the character of individual units, and indeed all the colour and eventfulness of battle.
A vast array of war machines will be at your disposal, but this does not belittle the importance of the humble infantryman.
The game is built around the concept of rapid deployment and redeployment of your forces by airborne dropships, exemplifying the pace of combat on the battlefields of the future. This makes for a tactical and fast paced experience, where quick thinking and strokes of genius often bring victory.
Plenty of additional information about the rules is available in both the FAQ and downloads sections of this site. We plan on adding much more content to these sections over the coming weeks!
Dave will be doing a live Facebook chat between 9am and 9pm on Monday June 11th, and he's anticipating a lot of questions about the rules! Expect to see much more added to the FAQ section after this session.
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